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	<title>Comments for The NightCrawler</title>
	<atom:link href="http://the-nightcrawler.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://the-nightcrawler.com</link>
	<description>The Home of One Of The Original PC Gamers</description>
	<lastBuildDate>Sun, 06 Apr 2008 14:55:44 +0000</lastBuildDate>
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		<title>Comment on The Moving Tale of Delta Force by Sofia Vergara</title>
		<link>http://the-nightcrawler.com/2007/10/31/the-moving-tale-of-delta-force/comment-page-1/#comment-111</link>
		<dc:creator>Sofia Vergara</dc:creator>
		<pubDate>Sun, 06 Apr 2008 14:55:44 +0000</pubDate>
		<guid isPermaLink="false">http://the-nightcrawler.com/2007/10/31/the-moving-tale-of-delta-force/#comment-111</guid>
		<description>Hey!...Man i love reading your blog, interesting posts ! it was a great Sunday . &lt;a&gt;Sofia Vergara&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>Hey!&#8230;Man i love reading your blog, interesting posts ! it was a great Sunday . <a>Sofia Vergara</a></p>
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		<title>Comment on The Moving Tale of Delta Force by Sofia Vergara</title>
		<link>http://the-nightcrawler.com/2007/10/31/the-moving-tale-of-delta-force/comment-page-1/#comment-110</link>
		<dc:creator>Sofia Vergara</dc:creator>
		<pubDate>Sun, 06 Apr 2008 11:08:42 +0000</pubDate>
		<guid isPermaLink="false">http://the-nightcrawler.com/2007/10/31/the-moving-tale-of-delta-force/#comment-110</guid>
		<description>Hey!...I Googled for colombia south america, but found your page about Gaming&#039; NightCrawler » The Moving Tale of Delta Force...and have to say thanks. nice read. &lt;a&gt;Sofia Vergara&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>Hey!&#8230;I Googled for colombia south america, but found your page about Gaming&#8217; NightCrawler » The Moving Tale of Delta Force&#8230;and have to say thanks. nice read. <a>Sofia Vergara</a></p>
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		<title>Comment on The Moving Tale of Delta Force by David Bradley</title>
		<link>http://the-nightcrawler.com/2007/10/31/the-moving-tale-of-delta-force/comment-page-1/#comment-107</link>
		<dc:creator>David Bradley</dc:creator>
		<pubDate>Thu, 03 Apr 2008 09:49:35 +0000</pubDate>
		<guid isPermaLink="false">http://the-nightcrawler.com/2007/10/31/the-moving-tale-of-delta-force/#comment-107</guid>
		<description>Sounds perfect to me. I have read this post with a great pleasure. You should write much more often.</description>
		<content:encoded><![CDATA[<p>Sounds perfect to me. I have read this post with a great pleasure. You should write much more often.</p>
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		<title>Comment on The Story of the &#8220;NightCrawler&#8221; by SHX</title>
		<link>http://the-nightcrawler.com/2007/10/26/the-story-ofthe-nightcrawler/comment-page-1/#comment-99</link>
		<dc:creator>SHX</dc:creator>
		<pubDate>Thu, 27 Mar 2008 20:30:41 +0000</pubDate>
		<guid isPermaLink="false">http://the-nightcrawler.com/2007/10/26/the-story-ofthe-nightcrawler/#comment-99</guid>
		<description>Good thread, i like these tips, its looks that i knew just small part.</description>
		<content:encoded><![CDATA[<p>Good thread, i like these tips, its looks that i knew just small part.</p>
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		<title>Comment on Marines Let Dog Go To Slain Handlers&#8217; Family by Dog Rescue Search Training</title>
		<link>http://the-nightcrawler.com/2007/12/13/marines-let-dog-go-to-slain-handlers-family/comment-page-1/#comment-98</link>
		<dc:creator>Dog Rescue Search Training</dc:creator>
		<pubDate>Sun, 16 Mar 2008 19:26:08 +0000</pubDate>
		<guid isPermaLink="false">http://the-nightcrawler.com/2007/12/13/marines-let-dog-go-to-slain-handlers-family/#comment-98</guid>
		<description>Thanks for writing that article. It was very informative and has helped me.</description>
		<content:encoded><![CDATA[<p>Thanks for writing that article. It was very informative and has helped me.</p>
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		<title>Comment on The Moving Tale of Delta Force by Tomkat</title>
		<link>http://the-nightcrawler.com/2007/10/31/the-moving-tale-of-delta-force/comment-page-1/#comment-78</link>
		<dc:creator>Tomkat</dc:creator>
		<pubDate>Wed, 06 Feb 2008 03:28:25 +0000</pubDate>
		<guid isPermaLink="false">http://the-nightcrawler.com/2007/10/31/the-moving-tale-of-delta-force/#comment-78</guid>
		<description>I LOVE Delta Force 1 and 2!
Hate everything newer than those, sorry. (I have only a 4mb graphics card!)
That being said, one of the biggest gripes gamers have with Novalogic, is that they are very modder-unfriendly.
Also, there seems to be evidence of sheer laziness in some of the earlier releases (DF1 and DF2)...buildings that are not completely solid, etc.
There are many other things about Novalogic games that make gamers scratch their heads...
For example, why do claymores rest on building rooftops in DF1, but fall thru EVERYTHING in DF2?
Also, why were many DF1 items and all DF1 terrains left out of DF2?
Novalogic could have built a more substantial and long-lived following of gamers, had they built upon each previous game version, rather than making them too independent of one-another.  They also could have appeased more gamers by releasing mod tools such as a .3di editor (to create new items) and a terrain generator for DF2.

Kent Simon, if you happen to read this, please contact me (my email address is available on my DF1 website)
I&#039;d love to chat with you about Novalogic games!</description>
		<content:encoded><![CDATA[<p>I LOVE Delta Force 1 and 2!<br />
Hate everything newer than those, sorry. (I have only a 4mb graphics card!)<br />
That being said, one of the biggest gripes gamers have with Novalogic, is that they are very modder-unfriendly.<br />
Also, there seems to be evidence of sheer laziness in some of the earlier releases (DF1 and DF2)&#8230;buildings that are not completely solid, etc.<br />
There are many other things about Novalogic games that make gamers scratch their heads&#8230;<br />
For example, why do claymores rest on building rooftops in DF1, but fall thru EVERYTHING in DF2?<br />
Also, why were many DF1 items and all DF1 terrains left out of DF2?<br />
Novalogic could have built a more substantial and long-lived following of gamers, had they built upon each previous game version, rather than making them too independent of one-another.  They also could have appeased more gamers by releasing mod tools such as a .3di editor (to create new items) and a terrain generator for DF2.</p>
<p>Kent Simon, if you happen to read this, please contact me (my email address is available on my DF1 website)<br />
I&#8217;d love to chat with you about Novalogic games!</p>
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		<title>Comment on The Story of the &#8220;NightCrawler&#8221; by Brenda</title>
		<link>http://the-nightcrawler.com/2007/10/26/the-story-ofthe-nightcrawler/comment-page-1/#comment-73</link>
		<dc:creator>Brenda</dc:creator>
		<pubDate>Sun, 20 Jan 2008 18:04:38 +0000</pubDate>
		<guid isPermaLink="false">http://the-nightcrawler.com/2007/10/26/the-story-ofthe-nightcrawler/#comment-73</guid>
		<description>I found your site quite by accident but like it</description>
		<content:encoded><![CDATA[<p>I found your site quite by accident but like it</p>
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		<title>Comment on Marines Let Dog Go To Slain Handlers&#8217; Family by dog training</title>
		<link>http://the-nightcrawler.com/2007/12/13/marines-let-dog-go-to-slain-handlers-family/comment-page-1/#comment-34</link>
		<dc:creator>dog training</dc:creator>
		<pubDate>Thu, 20 Dec 2007 21:28:12 +0000</pubDate>
		<guid isPermaLink="false">http://the-nightcrawler.com/2007/12/13/marines-let-dog-go-to-slain-handlers-family/#comment-34</guid>
		<description>i am looking for info on dog training , i believe that dog training is an essential part of caring for your dog - your post may help me to look at it from a different perspective , wish you all the best.</description>
		<content:encoded><![CDATA[<p>i am looking for info on dog training , i believe that dog training is an essential part of caring for your dog &#8211; your post may help me to look at it from a different perspective , wish you all the best.</p>
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		<title>Comment on The Tom Clancy’s Rainbow Six Chronicles by Kingkat</title>
		<link>http://the-nightcrawler.com/2007/11/03/the-tom-clancy%e2%80%99s-rainbow-six-chronicles/comment-page-1/#comment-22</link>
		<dc:creator>Kingkat</dc:creator>
		<pubDate>Fri, 14 Dec 2007 15:43:12 +0000</pubDate>
		<guid isPermaLink="false">http://the-nightcrawler.com/2007/11/03/the-tom-clancy%e2%80%99s-rainbow-six-chronicles/#comment-22</guid>
		<description>Sorry for the triplr posts. They never registered, and I didn&#039;t think they showed up. Oops..............Please delete #2and #3. Thanks.</description>
		<content:encoded><![CDATA[<p>Sorry for the triplr posts. They never registered, and I didn&#8217;t think they showed up. Oops&#8230;&#8230;&#8230;&#8230;..Please delete #2and #3. Thanks.</p>
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		<title>Comment on The Tom Clancy’s Rainbow Six Chronicles by Kingkat</title>
		<link>http://the-nightcrawler.com/2007/11/03/the-tom-clancy%e2%80%99s-rainbow-six-chronicles/comment-page-1/#comment-16</link>
		<dc:creator>Kingkat</dc:creator>
		<pubDate>Thu, 13 Dec 2007 04:57:14 +0000</pubDate>
		<guid isPermaLink="false">http://the-nightcrawler.com/2007/11/03/the-tom-clancy%e2%80%99s-rainbow-six-chronicles/#comment-16</guid>
		<description>Great article there my friend. Brought back many memories. Thankyou</description>
		<content:encoded><![CDATA[<p>Great article there my friend. Brought back many memories. Thankyou</p>
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		<title>Comment on The Tom Clancy’s Rainbow Six Chronicles by Kingkat</title>
		<link>http://the-nightcrawler.com/2007/11/03/the-tom-clancy%e2%80%99s-rainbow-six-chronicles/comment-page-1/#comment-15</link>
		<dc:creator>Kingkat</dc:creator>
		<pubDate>Thu, 13 Dec 2007 04:55:19 +0000</pubDate>
		<guid isPermaLink="false">http://the-nightcrawler.com/2007/11/03/the-tom-clancy%e2%80%99s-rainbow-six-chronicles/#comment-15</guid>
		<description>Great read, my good friend. This brings back many fond memories about my first gaming experiences. I started on the N64 with Goldeneye. THAT was the best game, until I saw RainbowSix. (had the N64 version). Wow!!!!..............very different and fun. Decided that I needed to try the PC version, and I&#039;ve been hooked ever since. The RS6 series was (IS) still the best Tactical Shooter ever. No game has come close. (well, maybe Ghost Recon Original). Have most of them including RS6:Vegas. I too am sad how the series has moved away from tactical to fast paced shooter. Although UbiSoft announced the next RS6:Vegas next year, I am afraid we have seen the last of the truly great tactical shooters around.</description>
		<content:encoded><![CDATA[<p>Great read, my good friend. This brings back many fond memories about my first gaming experiences. I started on the N64 with Goldeneye. THAT was the best game, until I saw RainbowSix. (had the N64 version). Wow!!!!&#8230;&#8230;&#8230;&#8230;..very different and fun. Decided that I needed to try the PC version, and I&#8217;ve been hooked ever since. The RS6 series was (IS) still the best Tactical Shooter ever. No game has come close. (well, maybe Ghost Recon Original). Have most of them including RS6:Vegas. I too am sad how the series has moved away from tactical to fast paced shooter. Although UbiSoft announced the next RS6:Vegas next year, I am afraid we have seen the last of the truly great tactical shooters around.</p>
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		<title>Comment on The Tom Clancy’s Rainbow Six Chronicles by Kingkat</title>
		<link>http://the-nightcrawler.com/2007/11/03/the-tom-clancy%e2%80%99s-rainbow-six-chronicles/comment-page-1/#comment-14</link>
		<dc:creator>Kingkat</dc:creator>
		<pubDate>Thu, 13 Dec 2007 04:47:09 +0000</pubDate>
		<guid isPermaLink="false">http://the-nightcrawler.com/2007/11/03/the-tom-clancy%e2%80%99s-rainbow-six-chronicles/#comment-14</guid>
		<description>I agree with all you have said, my good friend. It was the Tom Clancy series that got me started in on-line gaming as well. Started on a N64,with Goldeneye. Thought that was it, until I discovered Rainbow Six. WOW...........what a game. Have most of them too, up to RS:Vegas. I  too am also disappointed  where the series has gone. More action oriented, less tactical. Sad really, because it took some time and effort to get good at the game.Especially in Co-Op. Thanks for the great memories.  Although UbiSoft has announced RS:Vegas 2 next year,I am afraid we have seen the last of the truly great Tactical Shooters in this series.</description>
		<content:encoded><![CDATA[<p>I agree with all you have said, my good friend. It was the Tom Clancy series that got me started in on-line gaming as well. Started on a N64,with Goldeneye. Thought that was it, until I discovered Rainbow Six. WOW&#8230;&#8230;&#8230;..what a game. Have most of them too, up to RS:Vegas. I  too am also disappointed  where the series has gone. More action oriented, less tactical. Sad really, because it took some time and effort to get good at the game.Especially in Co-Op. Thanks for the great memories.  Although UbiSoft has announced RS:Vegas 2 next year,I am afraid we have seen the last of the truly great Tactical Shooters in this series.</p>
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		<title>Comment on The Moving Tale of Delta Force by Sofia Vergara</title>
		<link>http://the-nightcrawler.com/2007/10/31/the-moving-tale-of-delta-force/comment-page-1/#comment-12</link>
		<dc:creator>Sofia Vergara</dc:creator>
		<pubDate>Thu, 13 Dec 2007 03:21:29 +0000</pubDate>
		<guid isPermaLink="false">http://the-nightcrawler.com/2007/10/31/the-moving-tale-of-delta-force/#comment-12</guid>
		<description>Hi...Man i just love your blog, keep the cool posts comin..holy Wednesday . &lt;a&gt;Sofia Vergara&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>Hi&#8230;Man i just love your blog, keep the cool posts comin..holy Wednesday . <a>Sofia Vergara</a></p>
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		<title>Comment on My Travels Through the Battlefields by Ki Toy Johnson</title>
		<link>http://the-nightcrawler.com/2007/11/02/my-travels-through-the-battlefields/comment-page-1/#comment-10</link>
		<dc:creator>Ki Toy Johnson</dc:creator>
		<pubDate>Thu, 06 Dec 2007 03:02:13 +0000</pubDate>
		<guid isPermaLink="false">http://the-nightcrawler.com/2007/11/02/my-travels-through-the-battlefields/#comment-10</guid>
		<description>Hi there...Man i love reading your blog, interesting posts ! it was a great Wednesday</description>
		<content:encoded><![CDATA[<p>Hi there&#8230;Man i love reading your blog, interesting posts ! it was a great Wednesday</p>
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		<title>Comment on The Story of the &#8220;NightCrawler&#8221; by JGC-MidnightMan</title>
		<link>http://the-nightcrawler.com/2007/10/26/the-story-ofthe-nightcrawler/comment-page-1/#comment-4</link>
		<dc:creator>JGC-MidnightMan</dc:creator>
		<pubDate>Fri, 23 Nov 2007 17:47:23 +0000</pubDate>
		<guid isPermaLink="false">http://the-nightcrawler.com/2007/10/26/the-story-ofthe-nightcrawler/#comment-4</guid>
		<description>Good Knowledge on this site, you did a GJ coordinating history
of these games, and gives you good insight into trends.</description>
		<content:encoded><![CDATA[<p>Good Knowledge on this site, you did a GJ coordinating history<br />
of these games, and gives you good insight into trends.</p>
]]></content:encoded>
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		<title>Comment on The Moving Tale of Delta Force by Kent Simon</title>
		<link>http://the-nightcrawler.com/2007/10/31/the-moving-tale-of-delta-force/comment-page-1/#comment-3</link>
		<dc:creator>Kent Simon</dc:creator>
		<pubDate>Thu, 01 Nov 2007 18:25:21 +0000</pubDate>
		<guid isPermaLink="false">http://the-nightcrawler.com/2007/10/31/the-moving-tale-of-delta-force/#comment-3</guid>
		<description>I agree thad BHD was great and had it not been for the lack of some of the BHD style multiplayer maps I think that Joint Operations (not shown) could have been better if not only for the controlled vehicles.  I left Novalogic after 12 years last June, I worked on Armored Fist, Comanche, and the Delta Force Series.  I really don&#039;t know why there has not been another game for such a long time, probably the changing landscape of the video game industry has caught them off guard.  Novalogic broke some ground with the very first Comanche, a cool box (that would actually fall off the shelf) and it was a game that required 4 megs of ram and a vga card which at the time was a tall order.  If I had to guess Novalogic is hard at work making something that will once again be different from everything else out there and at the same time be fun to play (Which by all means has always been their ultimate goal when making a game)  I had a good run at Novalogic and if you are an artist or you have skills as a mission designer I think they might have some openings.</description>
		<content:encoded><![CDATA[<p>I agree thad BHD was great and had it not been for the lack of some of the BHD style multiplayer maps I think that Joint Operations (not shown) could have been better if not only for the controlled vehicles.  I left Novalogic after 12 years last June, I worked on Armored Fist, Comanche, and the Delta Force Series.  I really don&#8217;t know why there has not been another game for such a long time, probably the changing landscape of the video game industry has caught them off guard.  Novalogic broke some ground with the very first Comanche, a cool box (that would actually fall off the shelf) and it was a game that required 4 megs of ram and a vga card which at the time was a tall order.  If I had to guess Novalogic is hard at work making something that will once again be different from everything else out there and at the same time be fun to play (Which by all means has always been their ultimate goal when making a game)  I had a good run at Novalogic and if you are an artist or you have skills as a mission designer I think they might have some openings.</p>
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